WDM OS anatomy model (body.glb) This 3D model is an adaptation of Z-Anatomy by Gauthier Kervyn (https://www.z-anatomy.com/), licensed under the Creative Commons Attribution-ShareAlike 4.0 International License (CC BY-SA 4.0): https://creativecommons.org/licenses/by-sa/4.0/ It reached us through the free-muscles project by tiralonghipol (https://github.com/tiralonghipol/free-muscles, code under the MIT License), whose anatomy.glb carries per-mesh muscle labels. Changes made for WDM OS: Draco decompression; face, scalp, foot and rib-wall meshes removed; muscles merged into one mesh per training group (shoulder heads kept separate); all bones merged into one skeleton mesh; geometry simplified and quantized (KHR_mesh_quantization); no textures. This adapted model is itself released under CC BY-SA 4.0. You may download it from this page and reuse it under the same terms, with attribution.